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83 records match your query.
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Author / WWW Name / Download Plugin Type
Neil Jedrzejewski SMD Exporter v1.6
208 KB
Import / Export
Compiled / Description
14.08.2011

Exports Max scenes to source reference and animation sequence SMD files for use with Half-Life 2. It supports standard and multi/sub-object materials, editable mesh and editable poly geometry, skin and physique modifiers and, when using skin, using helper nodes such as dummies as bones. Also allows exporting a sub-range of an animation and exporting the sequence backwards.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Neil Jedrzejewski SMD Importer v1.0
296 KB
Import / Export
Compiled / Description
11.08.2011

This plugin enables Max to import SMD files from Valve games. It offers the following import options:
- Import mesh
- Rebuild smoothing normals
- Import materials
- Import bones
- Use dummy for orphan bones
- Use dummy for end bones
- Attach mesh to bones
- Convert from left handed co-ordinate space

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Dan Jones IMVU Exporter v1.1
1.6 MB
Import / Export
Compiled / Description
09.08.2011

This is a Max exporter for IMVU (an avatar-based social network and virtual world) based on the Cal3D Open Source code.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
sio29 Metasequoia Exporter v1.04
186 KB
Import / Export
Compiled / Description
27.07.2011

Allows Max to export Metasequoia files (*.mqo). Metasequoia is a shareware polygon modeler for 3DCG and game development.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
sio29 Metasequoia Import v1.12
186 KB
Import / Export
Compiled / Description
27.07.2011

Allows Max to import Metasequoia files (*.mqo). Metasequoia is a shareware polygon modeler for 3DCG and game development.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Cannonfodder Half-Life 2 SMD Exporter v2.04
100 KB
Import / Export
Compiled / Description
19.04.2011

This is a modified version of the Valve SMD exporter which exports Half-Life 2 SMD's from Max. It supports Physique, Skin, and Bones Pro, as well as blending of vertices. Also included is a compiled version of the Valve VTA exporter used in creating facial animations using the morpher modifer.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Cannonfodder Half-Life 2 SMD Importer v0.1.3a
25.3 KB
Import / Export
Compiled / Description
19.04.2011

This plugin imports Half-Life 2 SMD's. It can load both reference and animation SMD's. It supports weights in the SMD file and will create a skin modifer for the reference model, it can also rebuild the smoothing groups from the vertex normals in the SMD file although this can take some time if the model is large.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
GarageGames, Inc. Max2DTS v24 Exporter v1.2
5.1 MB
Import / Export
Compiled / Description
17.04.2011

This plugin is part of the Torque Game Engine SDK, and enables export of objects and characters to the DTS file format required by the game engine. It includes many fixes and tweaks contributed by the Torque community.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Kerrax KrxImpExp v1.0 Build 20110413
1.83 MB
Import / Export
Compiled / Description
13.04.2011

KrxImpExp is a collection of open source import and export plugins for the games Gothic and Gothic II. These plugins are intended for modders and allow you to import and export 3DS files to / from 3D Editor, as well as importing and exporting ASC files. These 3DS and ASC files are used for creating or editing 3D models (armor, weapons, characters, monsters, levels, etc.) The plugins also let you import three internal 'Gothic' file formats: MSH (compiled mesh), MRM (multi-resolution mesh), ZEN (zengin world).

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
WildTangent / HABWare Genesis3D KEY Exporter v2.0
132 KB
Import / Export
Compiled / Description
04.04.2011

Exports animated models in the Actor file format used by the Genesis3D game engine.

32-bit: Yes
64-bit: Yes

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